![]() ![]() ![]() The provenance for a work of art in the North Carolina Museum of Art’s collection is listed in chronological order, beginning with the commission of the work, if applicable, followed by the place of creation from smallest to largest (village, city, state/region, country), followed by the date of creation.įor antiquities, provenience (if known from excavations and/or documentation or postulated based on stylistic studies) begins the provenance. Our provenances include the fullest and most accurate information known at the time of writing. In most cases a complete provenance is not possible to achieve, and research continues to be ongoing for most objects. What is the goal of provenance? Provenance should, ideally, provide a direct line of ownership starting with a work of art’s production by an artist (or discovery in the field in the case of antiquities) and ending with the date and manner in which said work entered the NCMA’s collection. Illegally confiscated by the Gestapo, 1940, ownership transferred from NCMA to Marianne and Cornelia Hainisch, heirs of Philipp von Gomperz, Vienna, 2000, re-acquired by NCMA in 2000. Horvath, and Arthur Leroy and Lila Fisher Caldwell, by exchange, and Thomas S. George Khuner, Howard Young, Hirschl & Adler Galleries, D. Acquired by the North Carolina Museum of Art as the partial gift of Cornelia and Marianne Hainisch in tribute to their great-uncle Philipp von Gomperz, and as a partial purchase with funds from the State of North Carolina, Mrs. Lucas Cranach the Elder, Virgin and Child in a Landscape (detail), circa 1518, oil on panel, 16 1/2 × 10 1/4 in., Philipp von Gomperz Collection, Vienna, Austria (looted by the Nazis, 1940 restituted, 2000). This page gives information about NCMA provenance standards, brief descriptions of provenance research and issues specific to different museum collections, resources for provenance work, and contact information. As a fundamental part of its mission, the North Carolina Museum of Art is committed to a rigorous program of provenance research of the works in its collection and to the responsible resolution of any inquiries that may arise as a result of that research. In exceptional circumstances research into the ownership history of an object can reveal changes in ownership caused by theft, plunder, or coercion. Missing information might be due to lost, destroyed, or as-yet-undiscovered documentation or may be the result of the transfer of an object occurring without written records of exchange we would typically produce today. It is rare to have complete provenance for an object, especially for those that are centuries old. An essential facet of art historical research, provenance provides insight into broader historical narratives, such as the biography of former owners, histories of the art market, and collectors’ tastes, which help us understand how collections are shaped and evolve over time. ![]() Knowing the first owner or the original location of a work of art can help clarify the artist’s intention or deepen our interpretation of the work’s meaning or influence. Provenance is an essential tool to the understanding of a work of art and helps to ensure that museums collect in an ethical and legal way. So too, an interest in Magic: The Gathering has persisted since William’s youth, and he can frequently be found watching Magic streams on Twitch and reading over the latest set spoilers.Provenance Research Provenance research is the study of an object’s ownership history, from the time of its creation to the present day. Now, William enjoys playing Super Mario Maker 2 on the Switch with his daughter and finding time to sneak in the newest From Software game when possible. This interest reached a height with MMORPGs like Asheron’s Call 2, Star Wars Galaxies, and World of Warcraft, on which William spent considerable time up until college. William’s first console was the NES, but when he was eight, it was The Legend of Zelda: Link’s Awakening on Game Boy that fully cemented his interest in the format. All the while, William’s passion for games remained. Upon graduating from the University of Southern California’s School of Cinematic Arts, William entered the realm of fine arts administration, assisting curators, artists, and fine art professionals with the realization of contemporary art exhibitions. William Parks is an editor at Game Rant with a background in visual arts.
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